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Total 143건 8 페이지
  • 38 가상현실 환경에서 레이싱게임 사용자 경험에 대한 실험연구
  • 일시 2015. 03 학술지 한국게임학회지 28(1) 저자 박정민, 배재한, 노기영
  • The aim of this study is to verify the effects of user experiences such as present, flow and arousal between game play under 3D virtual environment(VE) and general video game play
  • 최고관리자 11-03 91 댓글 0
  • 37 Development of a School Adaptation Program for Elementary School Students with Hearing Impairment
  • 일시 2015. 03 학술지 Journal of audiology & otology 19(1) 저자 김신정, 권명순, 한우재
  • Although new technology of assistive listening device leads many hard of hearing children to be mainstreamed in public school programs, many clinicians and teachers still wonder whether the children are able to understand all instruction, access educational materials, and have so...
  • 최고관리자 11-03 90 댓글 0
  • 36 Safety Management Status among Nurses Handling Anticancer Drugs
  • 일시 2015. 01 학술지 Asian Pacific Journal of Cancer Prevention 16(8) 저자 정경원, 이보영, 권명순,
  • This study identified the actual conditions for safe anticancer drug management among nurses and the relationship between level of awareness and performance of anticancer drug safety regulations in terms of preparation, administration, and disposal.
  • 최고관리자 11-03 105 댓글 0
  • 35 Effects of Body Image on College Students’ Attitudes Toward Diet/Fitness Apps on Smartphones
  • 일시 2015. 01 학술지 CyberPsychology, Behavior and Social Networking 18(1) 저자 J. H. Cho, Margaret M. Quinlan, D. J. Park, G. Y. Noh
  • Considering the increasing use of diet/fitness apps, this study aimed to investigate how four factors related to body image—evaluations of and orientations toward both appearance and fitness—impact college students’ perception of the usefulness of such apps
  • 최고관리자 11-03 92 댓글 0
  • 34 사실적 효과음이 게임 사용자들의 감정에 미치는 영향
  • 일시  학술지  저자 
  • This study aimed to examine the effect of acoustic factor recognized as subsidiary means in the game environment
  • 최고관리자 11-03 87 댓글 0
  • 33 폭력적 게임의 시청행위와 게임행위의 부정적 감정효과에 대한 실험연구
  • 일시 2014. 11 학술지 한국게임학회지 14(6) 저자 윤주성, 방영주, 노기영
  • People generally think that negative effects of violent game contents are more serious in active playing behavior than passive watching video.
  • 최고관리자 11-03 82 댓글 0
  • 32 소셜 네트워크 서비스 활용 수업에서의 교육적 효과 고찰
  • 일시 2014. 11 학술지 컴퓨터교육학회논문지 17(6) 저자 권명숙, 간진숙, 김진환
  • The study has compared the effects in SNS-utilized instruction that each of self centric activities and social interaction added social activities affected self initiative, attitudes and self efficacy to information technology respectively
  • 최고관리자 11-03 90 댓글 0
  • 31 Determinants of Adoption of Smartphone Health Apps among College Students
  • 일시 2014. 11 학술지 American Journal of Health Behavior 저자 J.H. Cho, Margaret M. Quinlan, D. J. Park, G. Y. Noh
  • To examine the effects of cognitive and contingent factors on the adoption of smartphone health apps, focusing on the technology acceptance model (TAM).
  • 최고관리자 11-03 101 댓글 0
  • 30 지방공무원의 건강관련 특성과 직무스트레스 실태
  • 일시 2014. 10 학술지 Journal of the Korean Data Analysis Society 16(5) 저자 김은희, 권명순, 노기영
  • 본 연구는 지방공무원의 건강관련 특성과 직무스트레스를 파악하고, 이에 영향을 주는 요인을 파악하기 위한 서술적 조사 연구이다. 본 연구는 일개도청에 근무하는 지방공무원 333명을 대상으로 실시하였으며, 일반적 특성, 건강관련 특성을 확인하고 일반적 특성, 건강관련 특성에 따른 직무스트레스를 파악하였다.
  • 최고관리자 11-03 91 댓글 0
  • 29 Influential Factors for Effective Policy Communication : Communicating Policies on Elderly Welfare t…
  • 일시 2014. 08 학술지 홍보학연구 18(3) 저자 Giang Pham, Jounghwa Choi, Myung Soon Kwon
  • As the South Korea population entered into an ageing society in 2000, elderly welfare policies have become an important political agenda. To prepare for the ageing society, the government not only needs to reform its retirement system, but also needs to elicit voluntary support f...
  • 최고관리자 11-03 150 댓글 0
  • 28 Broadening the Scope of Social Media Effect Research on Body Image Concerns
  • 일시 2014. 08 학술지 Sex Roles 71 저자 Michael Prieler, Jounghwa Choi
  • The article “Social media effects on young women’s body image concerns: Theoretical perspectives and an agenda for research” by Perloff (2014) extends the study of media effects on women’s body image concerns by including social media.
  • 최고관리자 11-03 84 댓글 0
  • 27 "개인화된 규범적 피드백"이 대학생 절주 의도에 미치는 효과
  • 일시 2014. 07 학술지 한국광고홍보학보 16(3) 저자 최정화, 박동진, 김도진
  • The present study explores the effects of personalized normative feedbacks (PNF) on college students` drinking behaviors, Specifically, we attempted to explore the effects that injunctive and descriptive PNF have on college students`
  • 최고관리자 11-03 89 댓글 0
  • 26 지역기반 만성질환 원격진료서비스 수용모델
  • 일시 2014. 06 학술지 한국콘텐츠학회논문지 14(8) 저자 노기영, 권명순, 장한진
  • For this purpose, the effect factors and variables for Technology Acceptance Model (TAM) were investigated through a structural equation model by performing a sample survey for 210 senior patients who are under treatment with telemedicine in Kangwon area in 2013
  • 최고관리자 11-03 126 댓글 0
  • 25 자연적 인터페이스가 노년층 사용자의 게임경험과 감정반응에 미치는 효과
  • 일시 2014. 06 학술지 한국컴퓨터게임학회논문지 27(2) 저자 노기영, 손범철
  • The purpose of this study is to conduct basic research on development of game interface for the elderly byverifying the difference in user experience based on the type of interface.
  • 최고관리자 11-03 84 댓글 0
  • 24 강원도 보건진료소 고혈압 환자의 원격관리시스템 적용 효과
  • 일시 2014. 06 학술지 보건교육건강증진학회지 31(2) 저자 권명순, 노기영, 최정화
  • This study is to identify the effects of utilizing a telemedicine service system on patients with hypertension at homein rural areas. Methods: The study was designed to be a retrospective case-control study.
  • 최고관리자 11-03 95 댓글 0
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